Tuesday, December 16, 2014
Saturday, November 29, 2014
Interview With a Middle Schooler
interview.aiff
interview.mp3
interview.mp3
2 minutes 53 seconds
-Interview Questions-
Could you please introduce
yourself? (IE: Name, age, year in school…)
Where do you go to school? What’s
your particular school like?
What has the middle school
experience been like for you?
What has been the hardest part?
What is your favorite memory of middle
school?
Can you describe to me the events
that happened to you in 6th grade?
How do you think that affected you?
Can you tell me what it was like to
be diagnosed with anxiety and depression (When)?
How do you think that affected your
middle school experience?
Can you tell me more about your
recent struggles with depression and anxiety?
What was that like?
How have these experiences shaped you
as a person?
What are you most excited for in
your future?
Wednesday, November 26, 2014
Essay #3
According
to Barry Blesser's and Linda-Ruth Salter's Spaces
Speak, Are You Listening? Aural architecture refers to the properties of a
space that can be experienced by listening (Blesser and Salter, 5). In other
words aural architecture is anything is a space that changes the way a listener
will perceive sound. In the way that cathedrals are built to help the sounds of
music reverberate off the walls or how towns have an aural architecture that
arises from its natural topography and buildings. Apparently aural architecture
is not always planned out and is sometimes just a coincidence. Aural
architecture isn’t really a profession or practice, but rather a tool that can
be used for different purposes.
“A related
kind of social grouping is the professional subculture whose members study,
design, or manipulate special attributes for the purpose of creating aural
experiences for others. Often these professionals do not realize they are
functioning as aural architects,” (Blesser and Salter, 8). One of these subgroups
is obviously cinema. Sound is important to film. Knowing how to use space to
create sound is important to film.
An aural
architect, who is both an artist and a social engineer, is someone who selects
specific aural attributes of a space based on what is desirable in a particular
cultural framework (Blesser and Salter, 5). An aural architect is not always a person and
even when it is a person, they are not always concerned with what sounds best,
but rather what looks best (ie: city planners).
I hope to
be able to use the idea of aural architecture in my future work. Both with this
class and future classes.
Wednesday, November 12, 2014
Wednesday, October 29, 2014
Essay 2: Lost Cosmonaut
In his book, Lost Cosmonaut: Observations of an Anti-Tourist, Daniel Kalder
defines an anti-tourist as “[someone who] embraces hunger and hallucinations.
The anti-tourist seeks locked doors and demolished buildings. The anti-tourist
travels at the wrong time of year, prefers dead things to living ones. The
anti-tourist is humble and seeks invisibility. The anti-tourist values
disorientation over enlightenment and lastly the anti-tourist loves truth, but
is also partial to lies, especially his own.”
Kalder is from a
small town in Scotland. Growing up he found a lot of over touristy places to be
boring. He talked about how those places have been seen and written about so
many times that it’s hard to see them for yourself. Tourists wind up following
an automatic path and the job of the anti-tourist is to reject that common path.
Kalder says that anti-tourism is to “step into the wastelands and forgotten
zones that are usually neglected in the more standard form of tourism.”
I believe I have
embraced some aspects of anti-tourism. Last summer my best friend and I went
backpacking through Europe for six weeks. We planned our entire itinerary and paid for the
trip ourselves. We chose to stay in cheap hostels and go couchsurfing rather
than stay in nice hotels and we ate dinner in with locals instead of going to
fancy restaurants. In the end I think we learned way more about the culture
than we would have on some pre-planned typical tourist trip.
I can definitely see
how anti-tourism relates to our recordings and drifts. We need to be an
anti-tourist in a sense and explore forgotten places that are different and unique. At the
same time, we need to be an invisible observer and only record what is in the
environment naturally.
Monday, October 27, 2014
Drift
drift.aiff
Drift.mp3
For my drift strategy I began walking towards the lake because I have yet to walk around that area this year. Every few minutes I would flip a coin to decide wether or not to record. Heads for yes, tails for no. After recording at the lake I doubled back, but took a new route via a wooded trail because I got heads when I flipped the coin to see if I should take the new trail.
This particular clip was taken Friday, October 24th around 5pm on the bank of Lake Michigan. Close to N Lincoln Memorial Dr. I was sitting on the rocks by the water with on mic pointed towards the water and the other pointed towards the sidewalk.
The current running time is 1 minute and 10 seconds.
google map
Drift.mp3
For my drift strategy I began walking towards the lake because I have yet to walk around that area this year. Every few minutes I would flip a coin to decide wether or not to record. Heads for yes, tails for no. After recording at the lake I doubled back, but took a new route via a wooded trail because I got heads when I flipped the coin to see if I should take the new trail.
This particular clip was taken Friday, October 24th around 5pm on the bank of Lake Michigan. Close to N Lincoln Memorial Dr. I was sitting on the rocks by the water with on mic pointed towards the water and the other pointed towards the sidewalk.
The current running time is 1 minute and 10 seconds.
google map
Tuesday, October 14, 2014
Field Recording 1: Smoke Break
Smoke Break: Recorded Tuesday, October 14th at noon on one of the wooden picnic tables near Sandburg. It's along the sidewalk that leads towards the library. One minute and forty seconds.
Wednesday, September 24, 2014
Found Sound
Within a DreamThis is my Found Sound project. It runs at a minute and 21 seconds. I titled it Within a Dream because that's the idea I was going for. Sort of like a surrealist dream where things change randomly and abruptly and don't quite make sense. The beginning is someone typing at if they are relaying the dream to someone. They begin the dream in the woods, as they walk different things happen and the meet different characters, like the German. It begins to rain. Then a loud car sound of the highway. Then they turn around and they're on the beach. I drew a lot of inspiration from surrealist films.
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